Xcode coding of Games

PlayIt

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Project Duration

2 Months

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Project Type

Personal project

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Tools Used

Xcode

PlayIt
PlayIt is a personal Xcode project showcasing my foundational iOS development skills through a collection of three classic mini-games. This project demonstrates my ability to implement game logic and user interfaces within the Xcode environment.
Dice
This is a straightforward single-player dice game. Players roll a virtual die and compete against the computer by comparing the numerical results of their rolls.
Tic Tac Toe
A classic two-player game, Tic Tac Toe allows players to take turns marking spaces on a 3x3 grid. The goal is to be the first to get three of their marks in a horizontal, vertical, or diagonal row.
Card Game
A simple single-player card game where players compete against the computer by comparing card values.

Project Summary & Learning

Project Summary
"PlayIt" serves as a practical demonstration of my foundational iOS development capabilities within Xcode. This project brings together three distinct mini-games – a Card Game, Dice, and Tic Tac Toe – each designed to showcase basic game logic implementation and user interface creation. It represents a hands-on approach to building interactive, small-scale applications.
My Learning
Developing "PlayIt" was a valuable experience that solidified my understanding of iOS app development using Xcode. I gained practical experience in implementing core game mechanics and designing intuitive user interfaces for each game. This project specifically enhanced my skills in translating conceptual ideas into functional code and problem-solving within a development environment, reinforcing the bridge between UI/UX design principles and technical execution.